unzip and untar:
go to your /usr/src directory and run:
gzip -dc Mesa* | tar xv
Quick way:
cd Mesa-3.0
,type make
, find the target that you want.
in my case, make linux-alpha-elf
works, but the 'typical' Linux
person would run make linux-386-elf
or some variation of that.
Expert way:
edit Make-config, search for your target and edit the flags to suit your
system, then run the proper make target, as explained above. You may also
want to edit the Makefiles in the book, demos, xdemos, samples direcories,
then run 'make' with the proper options.
Either way:
You will need to manually install the libraries into its proper location.
Read the README.X11 file so that any OpenGL app can run on your system.
After installing the libraries, run 'ldconfig' as root.
Test:
With X running, go into the book, demos or samples directory and run a
program. Favorites of mine are 'reflect' and 'gears' in the 'demos'
directory. If they run, good for you, but if they don't I have no idea
how I can help you.
Programming:
util/glutskel.c is a good base for all OpenGL programming. Just add code.
SGI has information on the OpenGL specification, even man pages. I managed
to find postscript versions on Digital's FTP site.